![]() There are two schools of thought on the issue. Much is made of the word's two spellings: whisky and whiskey. Early forms of the word in English included uskebeaghe (1581), usquebaugh (1610), usquebath (1621), and usquebae (1715). This was translated into Old Irish as uisce beatha, which became uisce beatha ( Irish pronunciation: ) in Irish and uisge beatha in Scottish Gaelic. Distilled alcohol was known in Latin as aqua vitae ("water of life"). This Gaelic word shares its ultimate origins with Germanic water and Slavic voda of the same meaning. The word whisky (or whiskey) is an anglicisation of the Classical Gaelic word uisce (or uisge) meaning "water" (now written as uisce in Modern Irish, and uisge in Scottish Gaelic). The typical unifying characteristics of the different classes and types are the fermentation of grains, distillation, and aging in wooden barrels. Whisky is a strictly regulated spirit worldwide with many classes and types. ![]() Uncharred white oak casks previously used for the aging of port, rum or sherry are also sometimes used. ![]() Whisky is typically aged in wooden casks, which are typically made of charred white oak. Various grains (which may be malted) are used for different varieties, including barley, corn, rye, and wheat. Whisky or whiskey is a type of distilled alcoholic beverage made from fermented grain mash. Irish whiskey, Scotch whisky, Bourbon whiskey, Japanese whisky "Latest project that utilises a very similar technique is DMesh, a custom software made in Cinder by Dofl Yun.At least 40% (37% in Australia, 43% in South Africa ) "DMesh turns any image into a techy artowrk." - Fastcompany This allows users to control number of mesh dynamically so realistic result having more meshes or abstract one having less meshes can be made easily. Video import/export is in the works.ĭynamic Mesh Density Control (Pro version only): Import/export sequenced images automatically, making it easier for motion designers. Working with Sequenced Images (Pro version only): Where other tools only allow manual use, DMesh analyzes the image, adds points and plays with the density accordingly while reducing noise in the mesh.Ĭontrol the number of mesh points dynamically: add more for a realistic result, or subtract to make the image more abstract.ĭMesh suuport to export images as bitmaps, vectors or 3D data for maximum flexibility and scope.Īuto Point Generation is built based on computer vision technology so the results are closer to the original source and working with animation files can get more continuity between frames and less noise in the mesh. You’ll get an idea of how you use Dmesh for your project.ĭMesh provides auto-generated points, which is useful for people doing animations or larger batches of images. To build the program, a groundbreaking mix of computer vision technologies were employed to make DMesh for someone without any design background.Ĭheck user showcase at the DMesh site. It works by analyzing an image and generating a triangulation pattern for a beautiful finished product. Dynamic Mesh Density Control (Pro version only): Users can control the number of mesh dynamically for realistic or abstract results.ĭMesh Developer Description: Turns Images Into Techy Artwork!ĭMesh is a custom creative application that turns images into techy artwork. Sequenced Images (Pro version only): Import/export sequenced images automatically, making it easier for motion designers. Computer Vision Technology: Auto Point Generation is built based on computer vision technology, resulting in closer-to-original-source results and less noise in the mesh for animation files. Export Options: DMesh supports exporting images as bitmaps, vectors, or 3D data for maximum flexibility and scope. Manual Point Editing Tool: Users can control the number of mesh points dynamically, adding more for a realistic result or subtracting to make the image more abstract. Auto Point Generation: DMesh provides auto-generated points for animations or larger batches of images, analyzing the image and adjusting the density accordingly while reducing noise in the mesh.
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